

There are a few aura mods that are super important and that you should aim to get as fast as possible.

So don’t sell all your aura mods! Tier 1 (Best Aura Mods) If you feel like a mod should be a higher tier or lower tier – that is totally fine.Īlso while some Warframes or certain builds will need a “lower tier” aura mod that does not mean that mod is used in any other build.Īnd if a mod is in a lower tier bracket it isn’t bad or unusable (with a few exceptions), but rather for specialized uses. This is somewhat subjective, but every choice is verified by fact and explanations. This guide is gonna use a tier selection to categorize every aura mod in the game. This guide will give you a general overview and a few pointers, but you should always keep in mind that there isn’t usually just one right choice. Picking the right aura mod for your preferred Warframe isn’t always easy, since there are multiple solutions to a given problem. That is very important for your late game builds, since you want to get as much capacity as you can. If you put it into a neutral aura slot (with no mod polarity) you’ll get five capacity points, while an off-polarity will reduce the extra capacity to 80% – so a mod with five drain will give you four capacity. So if you put a mod with five drain into a aura slot with the same polarity, you will get additional ten mod capacity.

How much capacity is generated depends on the aura mod itself and on the polarity of your aura slot. Not only do those mods give really strong bonuses for yourself or your whole team, but they also generate additional capacity for your mods. The new damage mods can be upgraded to give a maximum of 30% for rifles and shotguns, 60% for pistols and 90% for melee weapons.Ī new element system was also introduced but more on that below.Aura mods are an essential and very important part of every Warframe build. Each type is good against different enemies.

The new cards are best for melee since you can level them up to give 90% extra. However if a weapon has a lot more of one type of damage than the others such as a flux rifle, which has 120 slash and 15 for impact and puncture, then using the new mod card that increases slash damage (Sawtooth clip in this case) will be effective. Each can be increased by use of their respective mod cards.ĭamage = impact + puncture + slash + elementalĪfter spending time testing the new system it appears that the best general damage is still from cards that increase all damage such as serration (others that are listed below in their respective categories) and an elemental mod. Each weapon now also gives three different types of damage: impact, puncture and slash. Update 11: A new damage system was introduced along with new mods.
